Thursday, June 30, 2016

Buccaneers of Freeport: Gillslitter

When Green Ronin released Cults of Freeport and Buccaneers of Freeport, I helped write the web enhancements that provided True20 and d20 stat blocks for the NPCs described in those sourcebooks. These projects involved many interesting design challenges, such as how to model a crippled ogre's magically animated prosthetic arm. I'm perfectly satisfied with my original take on Gillslitter and his "toy" (for 3rd Era and for True20), but since then, the Pathfinder edition of the Advanced Bestiary has provided a limbjack template that fits the bill perfectly. That is why I've chosen Gillslitter as the first Buccaneers NPC to convert to Pathfinder.

In the stat block below, "IP" is Insanity Points. See Freeport: The City of Adventure for rules on insanity and madness. For details on the touched by Yarash indefinite madness, see the 3rd Era web enhancement for Buccaneers of Freeport.

XP 4,800
Male limbjack ogre fighter 4 (Advanced Bestiary 193)
CE Large humanoid (giant)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +4
AC 16, touch 9, flat-footed 15 (+1 Dex, +6 natural, +2 shield, -1 size)
hp 84 (8 HD; 4d8+4d10+32)
IP 2; Madness sadism, touched by Yarash
Fort +12, Ref +3, Will +3; +1 vs. fear
Defensive Abilities bravery +1, limb defense
Weaknesses metal body
Speed 40 ft.
Melee +1 slam +14/+9 (1d8+8)
or Large heavy mace +13/+8 (2d6+7)
or Large serrated knife +13/+8 (1d6+7/19-20)
Space 10 ft.; Reach 10 ft. (15 ft. with Lunge)
Str 25, Dex 12, Con 19, Int 4, Wis 8/12, Cha 9
Base Atk +7; CMB +15 (+17 grapple or sunder); CMD 26 (28 vs. grapple and sunder)
Feats Cleave, Improved Grapple, Improved Natural Armor, Improved Sunder, Iron Will, Lunge, Power Attack, Vital Strike
Skills Climb +12, Craft (cooking) +1, Perception +4, Profession (fisher) +3, Swim +12
Languages Giant
SQ armor training 1, upgradable limbs
Gear limbjack arm (+1 slam), Large heavy mace, Large serrated knife (treat as kukri)
Special Abilities
Limb Defense (Ex) Against attacks specifically targeting Gillslitter's replaced limb, he gains DR 20/adamantine; Resist acid 30, cold 30, fire 30; SR 23.
Upgradable Limbs (Ex) The replaced limb's natural attack can be made into a masterwork weapon, constructed of special materials, or enchanted as a magic weapon. Costs are the same as for a Large longsword of the creature's size. (Gillslitter's arm gives him a natural slam attack that has been enchanted as a +1 weapon.)

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