The following character template is designed for the Second Edition of West End Games' Star Wars Roleplaying Game. A sample character will be presented in Part 3.
TWI'LEK SITH APPRENTICE
You felt the power of the Force at an early age, but a Sith Lord found you before the Jedi did, so your training was a twisted, torturous mockery of the Jedi Knights' ideals. (You may have been a slave when he found you, as so many of your people are, and seen the Force as a way to freedom and power.) If your master is still around, you must obey him or suffer the consequences. Or maybe you're on the run in order to escape his wrath, or your master died or vanished, leaving you to fend for yourself, for good or for ill.
If you still follow the Sith way, you're likely to be consumed by the Dark Side before too much longer--or you my have come to realize that the Light Side of the Force is the better way and you're attempting to redeem yourself.
DEXTERITY 3D
Blaster
Dodge
Lightsaber
Pick Pocket
Running
Vehicle Blasters
KNOWLEDGE 2D+1
Alien Species
Intimidation
Languages
Streetwise
Survival
Willpower
MECHANICAL 1D+2
Beast Riding
Repulsorlift Operation
PERCEPTION 3D+2
Bargain
Gambling
Hide
Persuasion
Search
Sneak
STRENGTH 2D+1
Climbing/Jumping
Stamina
Swimming
TECHNICAL 2D
Blaster Repair
First Aid
Repulsorlift Repair
Security
Special Abilities
Force Skills: You begin with six Force powers.
Control 1D
Sense 1D
Tentacles: See p. 137 of the Star Wars Roleplaying Game, Second Edition.
Move: 10
Force Points: 2
Force Sensitive: Yes
Dark Side Points: 2
Character Points:
Equipment
Robes
Lightsaber (damage 5D)
Hold-out Blaster (damage 3D+2)
Macrobinoculars
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