Tuesday, August 8, 2017
#RPGaDay 2017: Day 8
8th) What is a good RPG to play for sessions of 2 hrs or less?
Two hours or less is far too short a time for most of the RPG systems I've played. Most of them have complex enough rules that encounters take some time to resolve, especially if combat is involved. The most successful games that I've played in such a short period have been very simple one-shot LARPs, which had extremely minimalist rules and fairly straightforward plots. One of my personal favorites is "Miskatonic Regional Elementary School," which I helped write at an Intercon Build Your Own Game workshop many years ago--and which is my first priority to rewrite if and when I ever get back into LARP.
Fate Accelerated Edition is one of the few systems I know that has light enough rules to fit a satisfactory length session into only a couple hours. When I played in a Do: Fate of the Flying Temple game last year, most of those sessions were about 2-3 hours long.
Toon is my go-to for short sessions. You can't play it for long ones, it's too tiring.
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